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NPC Generator

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Khrosh Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He has brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aggressive, abrasive, and angry, Khrosh embodies much of what other species detest in the Half-Orcs. He is an amazing painter.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Khrosh took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He then took over the family business and is one of the better Shipwright for hire.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Khrosh Chester, Male Half-Orc Bard 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 9 (-1)7 (-2) 4 (-3)15 (+2)
Skills Insight -1, Perception -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Elaim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has moderate length chestnut hair. He wears large thick round spectacles.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a slave trader and was forced into it by his family

Ideals: Justice. Bonds: Attractive, Rich, Enemies, Family. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Elaim Foamtankard, Male Dwarf Rogue 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. Onyx (20 gp).


Social Check DCs


Rimmon Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He keeps his dark red hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: Slurs words

Attributes [hide]

Rimmon Fate, Male Tiefling Bard 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)16 (+3) 8 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Terran, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 160 gp. Hematite (7 gp).


Social Check DCs


Mara Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'1" and sports yellow clothing, slightly heavier than average wear. She is bald on top and has large golden tufts of hair around her ears. Her blue eyes peer out from beneath her small yellow hat.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses divination through singing.

History: Mara lived on a farm with her mother, near the main road leading to a nearby town. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her sister; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Mara Harper, Female Half-Elf Monk 2
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Investigation +5, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs

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