Moon Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears suspenders and pastel workpants. Her shirt is blue, and she wears a heavy pastel leather apron most of the time. She has dyed her greying brown fur a little too much giving a sharp brown color. She is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.
History: Moon was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Fargrim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown leather gloves, a brown jacket, and tight pants. His golden hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Fargrim was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Fargrim was born on a far northern island where he grew up under the tutelage of his mother, an expert Spice Merchant. After a long history of fighting, Fargrim and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 5 (-3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
Qemuel Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. He is portly but not overly obese. His silver hair is lengthy and is close to two feet long. He has white eyes.
Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He became a Sage soon after.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job, Enemies. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 90 gp. 1 Banded mail.
Ellyjoybell Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears an entirely tan suit with pastel socks and a vest with buckled shoes. Her head has been shaved. Her eyes are a pleasant violet.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great joy in being the best Brewer in town.
History: She was born several months after her father was called into army service. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ellyjoybell took refuge in the ruined castle and found the beat up whip and armor she uses now. She struck the Brewer job and began her own company from there.
Motivation: To be a Spy again.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Silver comb with moonstones (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
