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NPC Generator

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Advanced [show]


Zykroff Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red crest is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was granted psionic powers by her dying sister.

Motivation: To protect her home; and to clean up the streets

Ideals: Optimist, Gifted. Bonds: Adventurer, Attractive, Guardian. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Zykroff Akambherylliax, Female Dragonborn Warlock 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 14 (+2)9 (-1)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Chain shirt.


Social Check DCs


Geoffrey Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Geoffrey was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Justice. Bonds: Job, Attractive, Family. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Hornsby, Male Human Expert 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Conrad Marston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Conrad took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Marston, Male Human Barbarian 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Medicine +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Enidda Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. Her brown hair is singed and shortened. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Enidda wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Tabaxi compassion.

Ideals: Disciplined. Flaws: Ugly, Disease, Racist. Bonds: Enemies. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Enidda Timbers, Female Gnome Adept 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs

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