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NPC Generator

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Advanced [show]


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. He sports a long golden beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.

History: When he was but 7 years old his parents immigrated from the north. He was an apprentice working in his mother's forge. He left for the north, certain he would find work there.

Motivation: Expand his business; and he's looking for his big break

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Alberich Dankil, Male Dwarf Adept 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)9 (-1) 15 (+2)8 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. Amethyst (40 gp).


Social Check DCs


Ulla Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears baggy blue pantaloons and a brown scarf. She has done her best to style her red hair to look like a famous performer. Her eyes are gray and catlike.

Personality: She is very quiet and rarely speaks above a whisper. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 5 years old her parents immigrated from the west. Ulla was born on a far western island where she grew up under the tutelage of her mother, an expert Guard. She got away from her former life and has fallen to alcoholism.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Flaws: Shy, Addict. Bonds: Slave, Immigrant, Family. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Ulla Maekkelferce, Female Gnome Druid 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)12 (+1) 13 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 200 sp.


Social Check DCs


Miles Westcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a grey and green handkerchief worn on his left side. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a forest tribe. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Job, Nature, Adventurer. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Westcott, Male Human Wizard 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Flask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case, he is not a threatening figure. His orange fur is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a Sailor, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Depressed. Bonds: Enemies, Poor, Job. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Flask In the Wind, Male Tabaxi Cleric 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 60 gp. Azurite (15 gp). Moonstone (40 gp). Obsidian (15 gp).


Social Check DCs

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