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NPC Generator

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Lvl.
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Advanced [show]


Sarah Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears light armors faded through time and improper care. Her red hair is matted, messy, and big. Her hazel eyes have a joyful gleam in them most of the time.

Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Disease. Bonds: Religious, Immigrant. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Sarah Conway, Female Half-Elf Expert 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)15 (+2) 9 (-1)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnome
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 500 sp.


Social Check DCs


Arjhan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a green and pastel robe with the hood down. His crest is cut close to his head. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across

History: When he was but 7 years old his parents immigrated from the west. Arjhan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arjhan decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and further expansion of business

Flaws: Shy. Bonds: Criminal record, Immigrant, Job, Has a crush. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Arjhan Umbyrphrael, Male Dragonborn Monk 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 7 (-2)13 (+1)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his flail. He has a long red beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. Randal was born on a far western forest where he grew up under the tutelage of his father, an expert Seamstress. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Criminal record. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Randal Branson, Male Human Warlock 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 160 gp.


Social Check DCs


Tarhun Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest, while still mostly copper, has prominent grey streaks. He has a dull look in his gold eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business.

Ideals: Philantrophist. Bonds: Job, Rich, Criminal record. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tarhun Tiammanthyllish, Male Dragonborn Paladin 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp.


Social Check DCs

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