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NPC Generator

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Advanced [show]


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. He keeps his lavender fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Artistic. Flaws: Insane, Antagonistic. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Sun Wing, Male Tabaxi Paladin 2
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 pp.


Social Check DCs


Semyaza Grief, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing colorful clothing, dressed as a Mercenary. Her hair, while still mostly silver, has prominent grey streaks. Her fierce white eyes like to dwell on things.

Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: The child of a Cook, who enjoyed hunting, Semyaza was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She got away from her former life and has fallen to alcoholism.

Motivation: A deep hatred of goblins; and someone believes her a fraud

Ideals: Fighting, Pacifist. Flaws: Addict. Bonds: Nature, Enemies. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Semyaza Grief, Female Tiefling Warrior 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 6 (-2)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 80 gp. White pearl (90 gp).


Social Check DCs


Arnold Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is still thick. His eyes are likewise violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with his god.

History: Arnold was born in the east. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Ideals: Persistence. Bonds: Job, Religious, Family. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Arnold Iranapha, Male Half-Elf Fighter 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 140 gp.


Social Check DCs


Donaar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a green tunic with blue highlights, and long grey pants that bunch up around his shoes. His right leg appears badly burned and disfigured. He keeps his long black crest kept up in a rat tail. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Gifted, Opinionated. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Donaar Baharoosh, Male Dragonborn Expert 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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