Carrie Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His blonde hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Seamstress soon after.
Motivation: To be a Apothecary again; and further expansion of business
Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Immigrant, Job. Occupation: Seamstress
Voice: Low range voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Theirastra LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears yellow trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her red hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed westerner is not easily forgotten.
Personality: Calm and collected, she is a well trained Bowyer. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She ran away from her former home and has been making her living as a Bowyer for the past few years.
Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers
Ideals: Logical. Bonds: Job, Rich, Family. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Beleth Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her blue robe, and she perpetually has her crossbow ready. Her top hat is riddled with cuts and holes. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly, Sensitive. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 7 (-2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Malquis Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a yellow armored body suit, with a simple black line shooting up and back down. Her chestnut hair is lengthy and is close to two feet long. Her fierce brown eyes like to dwell on things.
Personality: Her tongue was cut out and she uses sign language. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a Bricklayer, her mother struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Meet up once more with her childhood friend; and she would like to get married and retire
Flaws: Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Bowyer
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 1200 sp. Iolite (40 gp). 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!