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Nalral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Insomniac, Shy. Bonds: Enemies, Rich, Job, Family. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Nalral Silveraxe, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp. 1 Breastplate.


Social Check DCs


Anbera Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She carries a battered monstrous two handed axe and tarnished lance as well. She keeps her red hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has always had a great fascination with Tiefling culture. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anbera took refuge in the old dungeon and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tiefling people; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insane, Racist, Fearful. Bonds: Nature. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Anbera Strongheart, Female Dwarf Druid 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)14 (+2) 7 (-2)12 (+1)
Skills History +4, Stealth +1
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp. 1 Half-Plate.


Social Check DCs


Mary Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat, and carries sais. Her silver hair is thinning but still full. Her violet eyes are slightly larger than normal.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many giants want her driven away.

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Knight

Voice: American accent

Attributes [hide]

Mary Caerdonel, Female Half-Elf Bard 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)7 (-2) 13 (+1)8 (-1)
Skills Nature +0, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Quick Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her white fur is thinning but still full. She wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Quick embodies much of what other species detest in the Tabaxis. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is a Succubi in disguise. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's attracted to the PC; and she has a crush on the local carter

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Quick Prim Posies, Female Tabaxi Aristocrat 1
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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