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NPC Generator

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Advanced [show]


Margery Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her moppish black hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She now mingles about in high society.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Athletic, Joker. Bonds: Adventurer, Nature, Rich. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Margery Harris, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Carrie Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue shirt with thin black vertical stripes and pastel pants. He keeps his silver hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Lazy, Greedy. Bonds: Military. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Carrie Amastacia, Male Elf Aristocrat 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)18 (+4) 17 (+3)6 (-2)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 400 sp.


Social Check DCs


Kelter Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Optimist, Fighting. Bonds: Attractive, In love, Mentor. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kelter Copperkettle, Male Halfling Adept 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. Jet (100 gp).


Social Check DCs


Shifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown armored body suit, with a simple red line shooting up and back down. She wears a deerstalker hat to cover her moderate length beige fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. During her travels, Shifting and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shifting discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Shifting fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants nothing more than to rejoin the army; and she wants revenge against gnolls

Flaws: Greedy. Bonds: Poor, Attractive, Military. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Shifting Candle, Female Tabaxi Expert 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. 1 Banded mail.


Social Check DCs

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