Nirgel Light, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears bulky green painted plate armor. His chestnut hair has been sun bleached extensively. His fierce black eyes like to dwell on things.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He receives visions of the future at random moments
History: Nirgel was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Glassblower.
Motivation: Expand his business; and to prove his worth to the world
Ideals: Gifted. Flaws: Racist, PTSD, Impulsive. Bonds: Job. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 7 (-2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +0
Possessions: 60 gp.
Arannis Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Arannis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Arannis hails from a village terrorized by dire rats. In his 13th year, his parents were killed by a dire rats raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Enemies. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 1000 cp.
Norkruuth Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern man wears a simple green robe with pastel stripes complete with hood. His white crest is unkempt and raggedy. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Norkruuth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 5 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Shamil Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She served in the navy to pay for her family's outstanding loans. When Shamil reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions.
Flaws: Shy. Bonds: Attractive, Religious, Military. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 8
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 270 gp.
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