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NPC Generator

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Advanced [show]


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. Her fur is greying and her face has many wrinkles. Her eyes are a pleasant blue.

Personality: She loves telling others what to do and how they should feel about things. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic, Opinionated. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flask On the Water, Female Tabaxi Aristocrat 3
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 5 (-3)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Everburning torch. 6 Acid flasks. 1 Everburning torch.


Social Check DCs


Avelina Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy blonde hair. Her brown eyes peer out from beneath her small violet hat.

Personality: She is irascible and easily irritated. Animals are drawn to her, and she is able to talk to them.

History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Avelina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Avelina's mother didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Further expansion of business; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Avelina Xiloscient, Female Half-Elf Fighter 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Chay Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his red hair well, parting it to the right. His eyes are green and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Mason, Chay learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his sister; and he has a crush on the local crown-heir

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Family, Has a crush. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Chay Thorngage, Male Halfling Monk 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Auran, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. Rhodochrosite (4 gp).


Social Check DCs


Sybil Haley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is wearing colorful clothing, dressed as a Hunter. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well.

Ideals: Optimist. Bonds: Family, Immigrant. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Sybil Haley, Female Human Expert 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp.


Social Check DCs

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