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NPC Generator

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Advanced [show]


Thea Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her black hair is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her mother's forge. She has worked as a Bookbinder like her mother before her.

Motivation: Balancing her hectic life and new Bookbinder responsibilities is difficult; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Thea Thorngage, Female Halfling Rogue 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)5 (-3) 15 (+2)7 (-2)
Skills Persuasion +0, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Barendd Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is blonde and very short. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Barendd was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Barendd took refuge in the old dungeon and found the beat up falchion and armor he uses now. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and find a way to reverse the transformation of his brother

Flaws: Impulsive, Secretive. Bonds: Family, Nature, Has a crush. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Barendd Lutgehr, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)17 (+3) 13 (+1)7 (-2)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Elysande Everly, Female Human [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her yellow robe. She carries with her a set of kukris, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is braided into rings. Her eyes are hazel and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elysande fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: In love, Military. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Elysande Everly, Female Human Druid 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)8 (-1) 11 (+0)9 (-1)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs


Oriff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a brown suit, grey shirt, and brown tie, and sports empty pouches on her belt. Her hair is short and white. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. A true patriot, Oriff would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Oriff was born with her father's beautiful face. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Insomniac. Bonds: Military, Attractive, Nature. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Oriff Ungart, Female Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 7 (-2)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 390 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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