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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ur-Lasu Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He prefers to wear flannel. His hair, while still mostly black, has prominent grey streaks. His half smiles and green eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Sellsword mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Ur-Lasu Garrick, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Tree In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a brown small hat and brown clothes. He keeps his gray fur in a flapper bob. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. After a long history of fighting, Tree and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Persistence. Flaws: Addict, Antagonistic, Depressed. Bonds: Nature. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Tree In the Wind, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Nuraval Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is braided into rings. His eyes are a pleasant blue.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Job, Mentor. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Nuraval Glanhig, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 10 (+0)7 (-2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Beloril Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries swords. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Miner father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Beloril Brawnanvil, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 16 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. 3 Tanglefoot bags.


Social Check DCs

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