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NPC Generator

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Advanced [show]


Fallthra Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She wears silk and lounges about seductively. She keeps her long red hair kept up in a rat tail. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born on a small isolated farm. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Fallthra Dankil, Female Dwarf Monk 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 9 (-1)5 (-3)
Skills Deception -1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Greeba Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely white suit with grey socks and a vest with buckled shoes. Her long silver hair is drawn into a two foot long braid. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great joy in being the best Dyer in town.

History: She was born to loving parents in a slum to the south. Greeba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Dyer job and began her own company from there.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Addict. Bonds: Job, Poor, Nature. Occupation: Dyer

Voice: German accent

Attributes [hide]

Greeba Thackeray, Female Half-Orc Rogue 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp. Brass mug with jade inlays (300 gp). 2 Tanglefoot bags.


Social Check DCs


Ida Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Knight. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. She has auburn hair. Her violet unseeing eyes seem to look past you.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Ida was raised in a hard working conservative environment. She worked as a nervous Knight and found it very stressful. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Nothing but the best is good enough for her; and obtaining odd cultural human artifacts is her passion

Ideals: Impeccable. Flaws: Disease, Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Ida Erenaeth, Female Half-Elf Expert 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +1, Athletics +0
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Nagrette Cooper, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, black cloak. She carries with her a set of bastard swords on her belt, each one with a sapphire on the hilt. Her chestnut hair is long and unkept. This blue eyed westerner is not easily forgotten.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was a Bather, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nagrette fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Ugly, Secretive, PTSD. Bonds: Criminal record, Poor. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Nagrette Cooper, Female Half-Orc Ranger 2
Medium (4'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)9 (-1) 9 (-1)8 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. A silver and pearl hairclip (80 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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