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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pearl Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has shaved her head bald. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was always a brilliant, if unscrupulous mind. A gifted student she started as a Ruler, but she got bored and became a Gardener. She then took over the family business and is one of the better Gardener for hire.

Motivation: To be a Ruler again; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Attractive, Job. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Pearl Swiftwhistle, Female Halfling Ranger 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)16 (+3) 16 (+3)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp. 1 Good lock.


Social Check DCs


Spring Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He carries a battered pickaxe and tarnished longsword as well. He wears his black fur down. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Dwarven culture. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small desert village. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Dwarven compassion; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Running, Male Tabaxi Druid 1
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


William Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Criminal record. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Trollope, Male Human Ranger 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 5 (-3)11 (+0) 10 (+0)4 (-3)
Skills Intimidation -1, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Tanglefoot bags.


Social Check DCs


Kyle Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fierce amber eyes like to dwell on things.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Flaws: Antagonistic, Fearful, Ugly. Bonds: Rich, Job, Religious. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Kyle Marleigh, Male Human Commoner 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)11 (+0) 7 (-2)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs

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