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NPC Generator

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Advanced [show]


Yurgunn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is heavily combed to the right. She wears a mask on her face.

Personality: Yurgunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is lazy, self-centered, vain, and jealous.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has never given up on her painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Flaws: Selfish. Bonds: Attractive. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Yurgunn Goblinbane, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 5 (-3)4 (-3)
Skills Animal Handling -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp. Tiger eye turquoise (12 gp). Golden pearl (140 gp). 1 Chain shirt.


Social Check DCs


Percival Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Percival studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Gifted, Fighting. Flaws: Insane. Bonds: Rich. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Percival Stafford, Male Human Barbarian 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 10 (+0)6 (-2)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Onyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Ryley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in grey turtlenecks beneath a brown coat with grey slacks. He is muscular with a powerful set of arms. His long brown hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and wants a kiss

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Guy Ryley, Male Human Warrior 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 4 Antitoxin.


Social Check DCs


Mormo Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears skinny pants and wears a green and brown robe with the hood down. His hair, while still mostly purple, has prominent grey streaks. His eyes are white and he is always smoking a pipe.

Personality: Mormo wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Born to a pair of adventurers, Mormo grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Disciplined, Persistence. Bonds: Adventurer, Nature, Religious. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Mormo Grief, Male Tiefling Monk 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 340 gp. 1 Masterwork manacles.


Social Check DCs

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