Menny Beren, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in tan turtlenecks beneath a green coat with pastel slacks. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the south, but her parents moved at a very young age to the north. Menny was born on a far southern plains where she grew up under the tutelage of her mother, an expert Layabout. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day
Ideals: Persistence. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Criminal record. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Silver holy symbol.
Frouse Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. He is physically well-built. He sports a long golden beard, and similarly colored long hair. His gray eyes have a joyful gleam in them most of the time.
Personality: This man loves dancing and to teach people dancing more than just about anything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Frouse was born on a far eastern island where he grew up under the tutelage of his father, an expert Blacksmith. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver pearl (70 gp). Black pearl (300 gp). White pearl (70 gp).
Hamil Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple white robe with brown stripes complete with hood. His golden hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Performer, who enjoyed hunting, Hamil was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels kind of lost in life; and to reunite with his old friends
Flaws: Antagonistic, Depressed. Bonds: Attractive, Nature, Adventurer. Occupation: Farmer
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Halander Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long auburn beard with little hanging trinkets. His blue eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Halander does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Guard like his mother before him.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult.
Ideals: Athletic. Flaws: Depressed. Bonds: Poor, Job, Military. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. Red-brown spinel (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!