Andraste Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her blonde hair in a flapper bob. Her hazel eyes peer out from beneath her broad blue hat.
Personality: Andraste wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is harsh and unforgiving.
History: Born to a Brewer, her father struggled to pay the bills. In her 11th year, her parents were killed by a brigands raid, leaving Andraste alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Andraste and her spouse have recently divorced.
Motivation: She wants revenge against brigands; and she's repulsed by the pc
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Roger Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His white hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Baker in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Glassblower mother left him crippled. He has set out to sabotage the competition.
Motivation: Human compassion.
Flaws: Racist, Disease, Insomniac. Bonds: Poor, Job. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1900 sp.
Immeral Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears tan painted combat armor at almost all times. He has no hair. His eyes are green and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.
History: Immeral was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion
Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp. 1 Masterwork Uncommon Weapon.
Aym Allure, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a green and black robe with the hood down. Her hair is chestnut and curly. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the north, but her parents moved at a very young age to the south. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aym took refuge in the old dungeon and found the beat up club and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with her absent mother; and she has decided she is irredeemable
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Immigrant, Nature. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Druidic, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 330 gp.
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