Sumnes Rothenel, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her wide-brimmed hat is riddled with cuts and holes. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is witty, but her monotone delivery comes off as unnerving She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful necromancer made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is wracked by social anxiety.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Mentor. Occupation: Bricklayer
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Three Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown fur, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She will rave to anyone who will listen. She also hits on women, regardless of circumstances.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Three has worked very hard to control her curse. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and to settle down with her crush
Flaws: Ugly, Insane, Disease. Bonds: Has a crush. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 gp. Eye agate (9 gp).
Althaea Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of longbows on her belt, each one with a opal on the hilt. Her silver hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Althaea enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Althaea was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she would like to get married and retire
Ideals: Fighting, Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 50 gp. Silver comb with moonstones (200 gp).
Nim Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His deerstalker hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Nim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Nim was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Slave, Military. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 4 (-3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Smoky quartz (30 gp). 1 Masterwork Common Ranged Weapon.
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