Gilbert Marlee, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, brown cloak. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gilbert was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Shedinn Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His scarlet crest is lengthy. His eyes are likewise red. His teeth are white and perfect.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Slave, Attractive, Nature. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 gp.
Liftrasa Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a long silver ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Rich, Religious. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Radomir Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His red hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Banker in town.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Bowyer, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Bonds: Job, Mentor. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Halfling, Aquan, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp.
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