Anne Langdon, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears skinny pants and wears a grey and violet robe with the hood down. Her red hair is braided into rings. She has gleaming, smiling blue eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has taken up work as a Ruler and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often
Ideals: Athletic, Impeccable, Joker. Flaws: PTSD. Bonds: Military. Occupation: Ruler
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 gp.
Yurgunn Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she does not wear sleeves and tends to eschew shirts when she can avoid it. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady violet eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Yurgunn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. Bloodstone (50 gp).
Mary Winchester, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'9" and wears dark leathers with embroidery. Her blonde hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: Prone to second guessing herself, she comes off as nervous. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a criminal king-pin and mafia family Like her father and her sister before her, after school she went straight into learning to become a Fletcher. She now mingles about in high society.
Motivation: She is greedy; and a rival would like her out of the picture
Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Job. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 360 gp. Peridot (50 gp). White pearl (140 gp). Amber (140 gp).
Faral Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is slicked back into a classic pompadour. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born in the south her family was never financially stable. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's looking for her big break.
Flaws: Shy, Racist, Secretive. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 9 (-1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 gp. Eye agate (14 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
