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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Aline Denholm, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. She wears her blonde hair up in a very large beehive style do. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Aline grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered west to less war torn lands. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and she's looking for her big break

Ideals: Professionalism. Flaws: Shy, PTSD. Bonds: Adventurer, Rich. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Aline Denholm, Female Human Warrior 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 40 pp. Zircon (40 gp). 1 Banded mail.


Social Check DCs


Drifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Bellfounder. His fur, while still mostly red, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.

Personality: He has always had a great fascination with Tiefling culture. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to be a engraver again

Flaws: Ugly, Racist, Fearful. Bonds: Job, Religious. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Drifting Of Wine, Male Tabaxi Aristocrat 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Smoking Running, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She wears her black fur down. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to loving parents in a slum to the west. A gifted student she started as a Sage, but she got bored and became a Carpenter. She has achieved small success as a Carpenter.

Motivation: She is unsatisfied with her job; and to share knowledge with the world

Ideals: Logical. Flaws: Sensitive. Bonds: In love, Poor, Job. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Smoking Running, Female Tabaxi Warlock 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 6 (-2)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 200 sp. Carnelian (20 gp). 1 Darkwood Buckler.


Social Check DCs


Sannl Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She is dressed in earthy colors with a grey and red handkerchief worn on her right side, marred by beers. Her auburn hair is heavily combed to the right. Her eyes are brown and she is always smoking a pipe.

Personality: Sannl is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in the north. She worked as a nervous Locksmith and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Extrovert, Impeccable. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Sannl Steelfist, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Chain shirt.


Social Check DCs

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