Sun Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman is well dressed, constantly wearing a pastel suit, red shirt, and blue tie. She keeps her beige fur in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a orcs raid, leaving Sun alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.
Motivation: Someone believes her a fraud; and many orcs want her driven away
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Arnold Wade, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an entirely brown suit with red socks and a vest with buckled shoes. He has no hair. His green eyes dart from person to person.
Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and obtaining odd cultural dragonborn artifacts is his passion
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp.
Gimble Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears baggy tan pantaloons and a blue scarf. His long brown hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small mountains village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush.
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Has a crush, Nature. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Everburning torch.
Emeny Spaulding, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fancy brown dress. Her hair is auburn and very short. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of herself, she believes she is the best Bather born in the past three hundred years. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Sold as a small child to a brothel owner, Emeny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and halfling compassion
Flaws: Racist. Bonds: Attractive, Job, Family, Mentor, Criminal record. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp. 1 Masterwork Heavy steel shield.
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