Heskan Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Glassblower uniform. His crest is cut close to his head. His half smiles and gold eyes are beguiling and draw you in.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 5 years old his parents immigrated from the east. His childhood dream was to be a Bricklayer, but he was a colossal failure. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Job, Attractive, Immigrant. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Yurgunn Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears a grey cloak and cross-gartered yellow stockings. Her clothes are grease stained in places. She has moderate length brown hair. This green eyed southerner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south to a Apothecary, Yurgunn learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Apothecary. She has set out to sabotage the competition.
Motivation: To prove her worth to the world; and she is unsatisfied with her job
Flaws: Greedy, Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 7 (-2) | 6 (-2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
Possessions: 140 gp. Jet (120 gp).
Lûga Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a black costume with the symbols of the four houses of cards on his torso and is in decent physical shape. He wears a broad hat to cover his moderate length blonde hair. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the east to a Bounty Hunter, Lûga learned a great deal about his father's area of expertise. Lûga abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Bounty Hunter and occasionally as a mercenary.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job
Flaws: Terse, Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 400 sp.
Lûgdash Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is short and golden. This gray eyed northerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the north to a Miller, Lûgdash learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lûgdash took refuge in the large cave and found the beat up kukri and armor he uses now. He inherited the family business which he has now maintained for 2 years.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Bonds: Attractive, Job, Criminal record, Nature, Adventurer. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 300 sp.
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