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NPC Generator

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Advanced [show]


Nora Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a grey shirt with thin white vertical stripes and violet pants. Her whole body is exceptionally muscular. She keeps her red hair in a pixie cut. This brown eyed easterner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the east. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Nora was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Sailor. She left for the east, certain she would find work there.

Motivation: Wants her loneliness to end.

Ideals: Pacifist. Flaws: Hedonist, Disease, Insomniac. Bonds: Immigrant. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Nora Graybeard, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)10 (+0) 12 (+1)5 (-3)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp. Carnelian (60 gp).


Social Check DCs


Valida Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She is typically in her Brewer uniform. Her auburn hair is thinning but still full. She has several tiny opal earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Valida was born in the north. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is unsatisfied with her job; and to be a mercenary again

Ideals: Persistence, Fighting. Bonds: Job, Rich, Religious. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Valida Goldfinder, Female Dwarf Fighter 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)7 (-2) 8 (-1)5 (-3)
Skills Arcana +0, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp. Amethyst (100 gp).


Social Check DCs


Jezebeth Grief, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. Her long blue hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady gold eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses divination through singing.

History: She was born in a small plains village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and money/treasure

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature, Religious. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Jezebeth Grief, Female Tiefling Aristocrat 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Nogu Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her white hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Immigrant, Poor. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Nogu Bradley, Female Half-Orc Paladin 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)6 (-2) 8 (-1)7 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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