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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quarethon Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple black robe with blue stripes complete with hood. His silver crest is kept up in a ponytail inside a top hat. His half smiles and red eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Spice Merchant. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of southern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: He is a bit of a kleptomaniac.

Bonds: Attractive, Job, Adventurer, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Spanish accent

Attributes [hide]

Quarethon Kimbatuul, Male Dragonborn Ranger 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His eyes are green and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Hunter and found it very stressful. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption; and he is unsatisfied with his job

Flaws: Insomniac. Bonds: Immigrant, Rich, Job, Criminal record. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Baern Eversharp, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)5 (-3) 9 (-1)7 (-2)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear pastel pants and tee shirts. His fur is beige and curly. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: Sold as a small child to a brothel owner, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Three In the Wind, Male Tabaxi Monk 1
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills Nature +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Jet (150 gp).


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His hair is golden and very short. His blue eyes peer out from beneath his top brown hat.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Has a crush, Religious, Adventurer, Military. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Lance Spaulding, Male Human Barbarian 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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