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NPC Generator

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Advanced [show]


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a brown tunic with black highlights, and long grey pants that bunch up around his shoes. His auburn hair is heavily combed to the right. This green eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Uraim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Mundane. Bonds: Family, Nature, Criminal record. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Uraim Aranore, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 6 (-2)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Tourmaline (80 gp).


Social Check DCs


Savaran Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. She has styled her bronze crest well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Savaran Delmirev, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Jarsali Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and typically wears tan cloth garments or leather armor. Her black hair is thinning but still full. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to work out more often; and obtaining odd cultural elven artifacts is her passion

Ideals: Disciplined, Athletic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Jarsali Arnuanna, Female Elf Paladin 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 11 (+0)7 (-2)
Skills Insight +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Tyna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a white vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her white boots flare out at the collars. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears round tiny glasses practically rammed into her face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by goblins. Tyna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: To clean up the streets; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Impeccable. Bonds: Enemies, Religious, Rich, Guardian. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tyna Warmwater, Female Halfling Fighter 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)6 (-2) 9 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 1100 sp.


Social Check DCs

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