Chassath Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. Her scarlet crest is lengthy. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a minor phobia of water and hates getting wet.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out west to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and she feels threatened by others
Ideals: Impeccable. Flaws: Fearful, Ugly, Mundane. Bonds: Criminal record. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 140 gp.
Gynnie Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is typically in her Cartwright uniform. Her whole body is exceptionally muscular. Her hair is greying and her face has many wrinkles. Her gray unseeing eyes seem to look past you.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in the south to a Cartwright, Gynnie learned a great deal about her father's area of expertise. A gifted student she started as a Barkeep, but she got bored and became a Cartwright. She inherited the family business which she has now maintained for 4 years.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to tabaxi people
Ideals: Justice. Flaws: Disease, Racist. Bonds: Job, Immigrant. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Whurbin Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large grey mantle and cape that has been intricately interwoven into his white robe. His hair is silver and very short. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.
History: Born in the east his family was never financially stable. Through the years after Whurbin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Whurbin's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Athletic. Flaws: Mundane, Selfish, Antagonistic. Bonds: Poor. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp.
Artin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. She is an epitome of beauty. She has dyed her greying white hair a little too much giving a sharp white color. Her amber eyes lackadaisically let the world flow into them.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and she desires power and/or immortality
Flaws: Shy, Insomniac. Bonds: Attractive, Military, Adventurer. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 8 (-1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 120 gp.
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