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NPC Generator

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Advanced [show]


Gurdis Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'0" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has wavy chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her brother before her, after school she went straight into learning to become a Hunter. She ran away from her former home and has been making her living as a Hunter for the past few years.

Motivation: Further expansion of business; and she seems to be bored by most things

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Gurdis Thrahak, Female Dwarf Rogue 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp.


Social Check DCs


Sapply Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sapply was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Sapply Ironhide, Male Gnome Wizard 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Cairn Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His dark red hair is thinning but still full. His fierce gold eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Carter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Carter like his father before him.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Carter

Voice: American accent

Attributes [hide]

Cairn Ennui, Male Tiefling Barbarian 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 9 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 7 (-2)8 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Mozû Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy black pantaloons and a pastel scarf. His broad hat is riddled with cuts and holes. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: This man loves music and to teach people music more than just about anything. He pushes his goals aggressively. He is also a coward if confronted.

History: Mozû was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: He feels threatened by others.

Ideals: Artistic. Flaws: Ugly, Addict, Fearful. Bonds: Poor. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Mozû Hayhurst, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp. 1 Silk rope.


Social Check DCs

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