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NPC Generator

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Advanced [show]


Hecat Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears an entirely black suit with green socks and a vest with buckled shoes, she is not a threatening figure. Her dark red hair is still thick. This white eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a pair of adventurers, Hecat grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Hecat Kindness, Female Tiefling Aristocrat 1
Medium (6'5") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 16 (+3)7 (-2) 7 (-2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Tervaround Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a simple tan robe with black stripes complete with hood, marred by teas. Her auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Opinionated. Flaws: Ugly, Insomniac, Impulsive. Bonds: Criminal record. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Tervaround Cobblelob, Female Gnome Monk 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)8 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 200 sp. 1 Silk rope.


Social Check DCs


Criella Twist, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. She wears a broad hat to cover her moderate length brown hair. Her fierce black eyes like to dwell on things.

Personality: She is very quiet and rarely speaks above a whisper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Job, Family. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Criella Twist, Female Tiefling Sorcerer 1
Medium (5'0") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs


Findex Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears green painted combat armor at almost all times, and sports empty pouches on her belt. Her blue crest is greasy and uncared for. She has a dull look in her red eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born the only child of a wealthy merchant. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is terrified, and will act out of fear; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Findex Beryntolthropal, Female Dragonborn Monk 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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