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NPC Generator

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Advanced [show]


Caelynn Hanes, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears clothing that is held on in multiple layers but all of it is in poor condition. She is tall, broad shouldered and powerfully built. Her red hair is lengthy. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She would rather hide behind her crafts than deal with other people.

History: Caelynn was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: Someone believes her a fraud.

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Stylist

Voice: German accent

Attributes [hide]

Caelynn Hanes, Female Half-Elf Commoner 1
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many red ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Morkral embodies much of what other species detest in the Dwarves. He receives visions of the future at random moments

History: Morkral was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Animal Trainer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Morkral Steelfist, Male Dwarf Ranger 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 8 (-1)2 (-4)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Tricking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His brown fur is kept up in a ponytail inside a deerstalker hat. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Tricking Prim Posies, Male Tabaxi Warlock 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Aym Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is thinning but still full. Her face is scarred and worn.

Personality: Aym is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Soapmaker arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her sister before her, after school she went straight into learning to become a Soapmaker. She was granted necromantic powers by her dying sister.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new soapmaker responsibilities is difficult

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Rich, Debt. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Aym Elusive, Female Tiefling Barbarian 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)6 (-2) 11 (+0)9 (-1)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 300 sp.


Social Check DCs

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