Mardnab Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a blue armored body suit, with a simple white line shooting up and back down. Her black hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Mardnab studied abroad. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Disciplined, Gifted. Bonds: Immigrant, Rich. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Theirastra O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears many layers of old clothing at all times. She wears her chestnut hair up. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in a small forest village. Like her father and her sister before her, after school she went straight into learning to become a Fisher. She tends to her Fisher job now, and dutifully fulfills any obligations she has.
Motivation: To prove her worth to the world; and expand her business
Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Nature, Job. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Amber (80 gp).
Andry Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This woman tends to wear a large white jacket, and sports empty pouches on her belt. She has a long white ponytail with little hanging trinkets. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is frequently practicing swordplay.
History: She got into the Jeweler business at a young age. From there she went from mercenary job to mercenary job. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion
Ideals: Joker. Bonds: Military, Job, Adventurer, Family. Occupation: Jeweler
Voice: Spits words with contempt
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 17 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 140 gp. 1 Chain shirt.
Whurbin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His feathered hat is riddled with cuts and holes. He has a tattooed face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He wants revenge against drow; and wants to raise his children well
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Family, Enemies. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 gp. White pearl (140 gp). Hematite (11 gp).
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