Silaqui Firahel, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tan costume with the symbols of the four houses of cards on her torso. Her brown hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great joy in being the best Interpreter in town.
History: Born in the west to a Interpreter, Silaqui learned a great deal about her father's area of expertise. In her 15th year, her parents were killed by a dire rats raid, leaving Silaqui alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: She is wracked by social anxiety; and balancing her hectic life and new interpreter responsibilities is difficult
Flaws: Ugly, Addict, Fearful. Bonds: Job, Enemies. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp. Lapis lazuli (5 gp).
Decarabia Skill, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears light armors faded through time and improper care. She has a hunchback. Her black hair is singed and shortened. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is harsh and unforgiving.
History: Born in the north her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To protect her home; and to clean up the streets
Flaws: Ugly, Antagonistic. Bonds: Guardian, Poor. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 17 (+3) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 30 gp. Sard (30 gp). 1 Masterwork Uncommon Weapon.
Roger Benson, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling gray eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and wishes to resurrect an old love
Flaws: Secretive. Bonds: Rich, In love, Job, Military, Adventurer. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 4 (-3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 270 gp.
Umpen Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" northern man, he wears tattered old clothes. His chestnut hair is smooth and relatively long. He has several tiny emerald earrings on each ear.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Umpen took refuge in the large cave and found the beat up sword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Umpen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He has money and likes to spend it; and he wants revenge against gnolls
Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: Just what you see.
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