Shautha Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing a long, white cloak. She is muscular with a powerful set of arms. She wears her red hair up in a very large beehive style do. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She comes from a rich northern family. She was an apprentice working in her father's forge. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect her home; and retire the richest woman in the north
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Guardian. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 7 (-2) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 120 gp.
Akta Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with green lining and desert motifs. Her black hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the east. The war was a terrible time for her, and Akta does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Yurgunn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She is dressed in an above average manner, and her gloved hand is found clutching a sword. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise gray.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She feeds upon the attention of others.
History: Sold as a small child to a wizard, Yurgunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better world.
Motivation: A deep hatred of dire rats; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Attractive, Mentor, Adventurer, Enemies. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 300 gp. 1 Breastplate.
Jarsali Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears baggy yellow pantaloons and a white scarf. Beneath her clothing is a huge mess of scar tissue. She sports silver long hair. Her eyes are likewise hazel.
Personality: She is fixated on the number 54. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Jarsali was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Since then, she has sought to make the best of life.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to reunite with her absent mother
Ideals: Optimist. Flaws: Insane. Bonds: Slave, Family, Adventurer. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 8 (-1) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Red-brown spinel (50 gp).
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