Mumpena Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her black hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.
History: Mumpena hails from a village terrorized by orcs. Her martial abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by orcs. Mumpena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She has passion for adventuring and risk; and many orcs want her driven away
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer, Enemies. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 6 (-2) | 10 (+0) | 14 (+2) | 6 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 20 gp. Large well-done wool tapestry (200 gp). 1 Magnifying glass.
Lia Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is dressed in an above average manner. Her whole body is exceptionally muscular. Her brown hair is well kept. She has hazel eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a very good compulsive liar and kleptomaniac.
History: Lia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Bellfounder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record, Poor. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 3000 cp. Iolite (70 gp).
Dain Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a grey tunic with blue highlights, and long grey pants that bunch up around his shoes. His skin is also unnaturally pale. He wears his white hair up. His amber eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a Masseuse, his father struggled to pay the bills. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Passionate, Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 130 gp. 1 Half-Plate.
Cask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a pastel and tan robe with the hood down. He sports a flattop fur cut. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast forest. He was taken from his home at a very young age. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined. Flaws: Insane, Impulsive. Bonds: Nature, Slave. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
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