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NPC Generator

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Advanced [show]


Suhnae Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is chestnut. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Suhnae Meliamne, Male Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)7 (-2) 12 (+1)7 (-2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Arumawann Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his bastard sword. His whole body is exceptionally muscular. He has auburn hair. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Fletcher business at a young age. Arumawann was born on a far western mountains where he grew up under the tutelage of his father, an expert Fletcher. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Immigrant, Enemies, Job. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Arumawann Horcusporcus, Male Gnome Cleric 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)11 (+0) 7 (-2)12 (+1)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Diggory Davenport, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He sports a long blonde beard, and similarly colored long hair. His eyes are hazel and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His mother raised him in a mountain cabin. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Bonds: Attractive, Religious, Nature. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

Diggory Davenport, Male Human Druid 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)7 (-2) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs


Theirastra Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large violet mantle and cape that has been intricately interwoven into her brown robe. She wears her brown hair down. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Herbalist, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Theirastra and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Theirastra Simmons, Female Half-Elf Fighter 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 13 (+1)7 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 600 sp.


Social Check DCs

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