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NPC Generator

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Advanced [show]


Astar Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. His chestnut hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Astar reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Joker, Pacifist. Bonds: Immigrant, Military. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Astar Anguish, Male Tiefling Druid 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Alberich Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His whole body is exceptionally muscular. His red hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Alberich is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Brewer soon after.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Flaws: Disease. Bonds: Immigrant, Enemies, Family, Job. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Alberich Broodfist, Male Dwarf Adept 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc, Giant
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp.


Social Check DCs


Oblar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his red robe and has his sickle always slung over his shoulder. His hair is blonde and very short. This brown eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal painting training, and achieved minor success. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Philantrophist, Artistic. Flaws: Impulsive. Bonds: Rich. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Oblar Quickstep, Male Halfling Commoner 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 4 (-3)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Orla Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy black hair. Her fierce green eyes like to dwell on things.

Personality: She loves telling others what to do and how they should feel about things. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was very strict, and drilled into her lessons on being the perfect lady. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Opinionated, Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Orla Horcusporcus, Female Gnome Adept 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 9 (-1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Chalcedony (70 gp).


Social Check DCs

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