Vaina Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and she perpetually has her trident ready. Her golden hair is thinning but still full. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Mayor, Vaina learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Extrovert. Bonds: Attractive, Job. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 4 (-3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. 1 Banded mail.
Zook Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'8" and is renowned for his bright tan suits and hats. He has auburn hair. He has amber eyes and a tan hat with a black feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the west to a Mayor, Zook learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Forgetful. Bonds: Job, Religious. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Five Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man tends to wear a large pastel jacket. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his orange fur in a pixie cut. This yellow eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.
History: Five lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 9 years.
Motivation: He is greedy.
Ideals: Joker. Bonds: Rich, Adventurer, Criminal record, Family, Job. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Aust Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a yellow armored body suit, with a simple tan line shooting up and back down. He is muscular with a powerful set of arms. His golden hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Professionalism. Flaws: Addict, Antagonistic, Mundane. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 6 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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