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Advanced [show]


Damakos Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has dark red hair. His eyes are likewise red. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Map Maker business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He uses money and sex appeal to get what he needs; and find a way to reverse the transformation of his sister

Ideals: Gifted. Bonds: Attractive, Family, Job, Rich. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Damakos Tolerance, Male Tiefling Ranger 2
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 290 gp. Brown-green garnet (60 gp). Brown-green garnet (60 gp). Banded agate (5 gp).


Social Check DCs


Mamnen Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his kukri. He wears a wide-brimmed hat to cover his moderate length purple hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Brewer again; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Mamnen Bliss, Male Tiefling Paladin 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp. Golden pearl (80 gp).


Social Check DCs


Kody Marley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Kody took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Gifted. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Marley, Male Human Fighter 2
Medium (5'10") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)18 (+4) 9 (-1)11 (+0)
Skills Athletics +2, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Gnome, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 340 gp.


Social Check DCs


Beast Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She is renowned for her bright pastel dresses and hats. Her orange fur is thinning but still full. Her eyes are likewise copper.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: Born in the east to a Marshal, Beast learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a son. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Job, In love. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Beast Shore, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs

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