Senteq Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A 3'4" western man, he wears a lot of dark rich colors, with gold accents. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant blue.
Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of western immigrants he idolized his mother. Through the years after Senteq was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Senteq's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC; and wants to work out more often
Flaws: Hedonist, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 6000 cp. 1 Banded mail.
Foxilon Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp.
Jezebeth Muse, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a black cloak and cross-gartered green stockings. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a mechanic, and taught her how to fix just about anything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and she seems to be bored by most things
Ideals: Opinionated, Persistence. Flaws: Ugly, Mundane. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
Two Llamas Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Fletcher uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her fur is gray and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Two Llamas grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Flaws: Shy, Insane. Bonds: Job, Military, Adventurer. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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