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NPC Generator

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Advanced [show]


Euron Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His chestnut hair is slicked back into a classic pompadour. His black eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Barkeep profession.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Antagonistic. Bonds: Poor, Job, Nature, Immigrant, Military. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Euron Blame, Male Tiefling Rogue 1
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)13 (+1) 11 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Guy Coombs, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Military, Enemies. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Guy Coombs, Male Human Adept 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Aldous Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'11" northern man, he is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. His black hair is cut short. He has brown eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Navigator father left him crippled. He then took over the family business and is one of the better Courier for hire.

Motivation: Revenge; and to reunite with his absent father

Flaws: Shy, Disease. Bonds: Enemies, Job, Family. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Aldous Nailo, Male Half-Elf Ranger 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 8 (-1)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Hork Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Pacifist, Professionalism. Bonds: Rich, Religious, Mentor. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Hork Morton, Male Half-Orc Cleric 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)12 (+1) 13 (+1)6 (-2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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