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NPC Generator

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Lvl.
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Advanced [show]


Miles Compton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey cloak. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Miles studied abroad. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better world.

Motivation: To protect his home; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Job, Family, Adventurer, Guardian. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Miles Compton, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp. Red spinel (140 gp).


Social Check DCs


Hoglik Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light black in addition to tight pants. His chestnut hair and beard is wavy and long. His hazel eyes are passionate and lively.

Personality: Hoglik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Extrovert. Flaws: Impulsive. Bonds: Military, Criminal record, Adventurer. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Hoglik Morley, Male Half-Orc Aristocrat 2
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)10 (+0) 13 (+1)6 (-2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Cask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His red fur is lengthy. His eyes are yellow.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Flaws: Emotional. Bonds: Immigrant, Religious, Nature, Has a crush. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Cask Treat, Male Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He wears a colorful flower in his chestnut hair. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Joker. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Gardain Dankil, Male Dwarf Expert 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)5 (-3) 9 (-1)6 (-2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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