Right-Handed In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His yellow fur, when down, is lengthy. This yellow eyed northerner is not easily forgotten.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: To prove his worth to the world; and a strong sense of loyalty to half-elven people
Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Poor, Mentor. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
Gomory Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'3" and wears an entirely green suit with tan socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. Her white hair is lengthy and is close to two feet long. Her eyes are black and catlike.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Gomory studied abroad. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up mace and armor she uses now. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Ideals: Passionate, Justice, Gifted. Bonds: Nature. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 90 gp. Black velvet mask with numerous citrines (40 gp).
Dynamic In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her black fur is drawn into a tight pony tail with a card scrunchie. This green eyed easterner is not easily forgotten.
Personality: She loves telling others what to do and how they should feel about things. She also is a firm believer in the womanly ideal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world.
Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Military. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 50 gp.
Akra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her gold crest is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As long as the job gets done she does not care how it got done.
History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and to protect her home
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Family, Guardian. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp.
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