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NPC Generator

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Advanced [show]


Geoffrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and tends to wear a large brown jacket. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also is a firm believer in the manly ideal.

History: He got into the Tanner business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Tanner.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Debt, Enemies. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Geoffrey Kelsey, Male Human Cleric 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)7 (-2) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. Cloth of gold vestments (70 gp).


Social Check DCs


Bernard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean grey cloak covering his clean studded leather. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. He has violet eyes and a grey hat with a tan feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Healer like his mother before him.

Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Hedonist. Bonds: Religious, Job, Criminal record. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Bernard Winterbourne, Male Human Rogue 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. Amber (50 gp).


Social Check DCs


Skirt Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel shirt with thin tan vertical stripes and pastel pants. She is muscular with a powerful set of arms. Her fur, while still mostly orange, has prominent grey streaks. This green eyed northerner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a small toy that she constantly fidgets with.

History: She was born to a criminal king-pin and mafia family Her father was very strict, and drilled into her lessons on being the perfect lady. She has recently gotten a pet goose that steals things from people.

Motivation: She's repulsed by the PC; and she seems to be bored by most things

Ideals: Impeccable. Flaws: Antagonistic, Addict, Mundane. Bonds: Criminal record. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Skirt Of Ivory, Female Tabaxi Wizard 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Pâsh Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His silver hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Pâsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Disease, Terse. Bonds: Poor, Nature. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Pâsh Dudley, Male Half-Orc Wizard 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp.


Social Check DCs

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