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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Rodney, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Banker. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She struck the Banker job and began her own company from there.

Motivation: Further expansion of business; and expand her business

Ideals: Joker, Justice, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Millicent Rodney, Female Human Ranger 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)11 (+0) 10 (+0)5 (-3)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1400 sp.


Social Check DCs


Qemuel Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'5" southern man, he is wearing the road beaten gear of a warrior. His white hair is lengthy and is close to two feet long. His eyes are red.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Qemuel was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He struck the Courier job and began his own company from there.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Job, Adventurer, Guardian. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Qemuel Wrath, Male Tiefling Bard 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)5 (-3) 12 (+1)16 (+3)
Skills Arcana -1, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Riley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: Born in the south to a Courier, Nicholas learned a great deal about his father's area of expertise. After coming to the age of reason, Nicholas took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Nicholas Riley, Male Human Bard 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)8 (-1) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Gilbert Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His head has been shaved. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To pay off his debts; and he is greedy

Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Debt. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Markum, Male Half-Elf Bard 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)8 (-1) 8 (-1)6 (-2)
Skills Perception +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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