Yurgunn Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears grey leather gloves, a grey jacket, and tight pants. Her hair is cut close to her head. She wears a mask on her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a slaver, Yurgunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Barkeep father left her crippled. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to open a new tavern; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Mentor, Job. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Enidda Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a blue costume with the symbols of magic on her torso and is in decent physical shape. She wears a colorful flower in her silver hair. Her green eyes are passionate and lively.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her mother raised her in a mountain cabin. She moved out north to avoid the crime she committed. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels that her past leaves her morally obligated to help; and she desires power and/or immortality
Ideals: Logical. Bonds: Attractive, Criminal record, Adventurer, Nature. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 5 (-3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Sybil Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her chestnut hair down. She has a tattooed face.
Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Interpreter father left her crippled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To pay off her debts; and to reunite with her old friends
Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record, Debt. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Fallond Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is tall, broad shouldered and powerfully built. His red hair is braided into rings. His eyes are blue.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Fallond's homeland. Fallond decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1300 sp.
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