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NPC Generator

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Advanced [show]


Marastyr Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her long brown hair reaches down to her waist. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Marastyr does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a poor family in the city she treasured whatever gifts she got. When Marastyr reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Marastyr and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Poor. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Marastyr Steelfist, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 10 (+0)6 (-2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 170 gp.


Social Check DCs


Odo Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears grey painted combat armor at almost all times. He has wavy black hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Odo was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has worked as a Bounty Hunter like his mother before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new bounty hunter responsibilities is difficult

Ideals: Athletic, Professionalism. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Odo Carlyle, Male Human Bard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)12 (+1) 12 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 90 gp. Coral (90 gp).


Social Check DCs


Alberich Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Slave, Nature, Mentor. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Alberich Bigtoe, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Veloptima Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has styled her brown hair well, parting it to the right. Her amber eyes peer out from beneath her small blue hat.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Military. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Veloptima Tarkelby, Female Gnome Commoner 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 210 gp.


Social Check DCs

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