Ahlyssa Sutton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With bright silver hair. Her fierce violet eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ahlyssa was born the youngest of three triplets. A gifted student she started as a Adventurer, but she got bored and became a Masseuse. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants to meet her childhood hero; and to unite with her brother
Ideals: Extrovert. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp. 1 Masterwork Common Melee.
Mella Horineth, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a blue costume with the symbols of the four houses of cards on her torso. Her hair is cut close to her head. Her eyes are likewise gray.
Personality: She likes to make people angry or surprised. She believes the world needs to unite to get rid of drow once and for all.
History: Mella was born in the west. At a young age she loved to build and create. A gifted student she started as a Soapmaker, but she got bored and became a Bricklayer. She then took over the family business and is one of the better Bricklayer for hire.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to get a good night's sleep
Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Enemies, Job. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Brown-green garnet (90 gp).
Balimaar Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many blue ritualistic tattoos. He prefers to wear yellow pants and tee shirts. His head has been shaved. His eyes are gray and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the south, certain he would find work there.
Motivation: To be a Dyer again; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave, Job. Occupation: Butcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Dynamic Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His fur is cut close to his head. His eyes are green.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a crush on the local Sculptor; and he wants revenge against goblins
Flaws: Shy. Bonds: Has a crush, Nature, Family, Enemies. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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