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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jarsali Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her black robe. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is silver. She is baby faced.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Architect.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Religious. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Jarsali Ilphelkiir, Female Elf Commoner 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)8 (-1) 11 (+0)5 (-3)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Hugh Shelly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tattered old clothes. His hair is long and brown with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has hazel eyes and a brown hat with a grey feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: He was born to loving parents in a slum to the west. His necromantic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Hugh Shelly, Male Human Aristocrat 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Pelaios Flair, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear green clothing when he does not wear armor. His red hair is thinning but still full. His white eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Mentor, Slave, Enemies. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Pelaios Flair, Male Tiefling Sorcerer 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 6 (-2)6 (-2) 11 (+0)16 (+3)
Skills Acrobatics +0, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Tiger eye turquoise (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Anne Spalding, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. Sporting a golden mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Anne was raised in a hard working conservative environment. Anne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Spice Merchant soon after.

Motivation: She loathes her own lifestyle; and balancing her hectic life and new spice merchant responsibilities is difficult

Flaws: Shy, Depressed. Bonds: Enemies, Job, Adventurer. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Spalding, Female Human Fighter 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp.


Social Check DCs

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