Waywocket Beren, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Disciplined, Gifted. Bonds: Immigrant, Enemies, Nature, Rich. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 3 (-4) | 9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged -2 / 1d4-4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 sp. Tourmaline (160 gp). 1 Masterwork Common Melee.
Az-Adar Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is typically in his Cook uniform. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.
Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Az-Adar hails from a village terrorized by gnolls. A gifted student he started as a Detective, but he got bored and became a Cook. He then took over the family business and is one of the better Cook for hire.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Cook
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 260 gp. Hematite (7 gp). Golden pearl (90 gp). Azurite (7 gp).
Zook Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light blue in addition to tight pants. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and he uses money and sex appeal to get what he needs
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Rich, Nature, Family. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 5 (-3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Dabbledob Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit, and he perpetually has his whip ready. He has done his best to style his silver hair to look like a famous performer. This blue eyed southerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small plains village. He has had some formal writing training, and achieved minor success. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1100 sp. Malachite (10 gp).
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